Wednesday, June 29, 2011

Kara's design

The Following is Concept of Kara Zahn.
 Her left side is unfinished.

Monday, June 27, 2011

The Early Years

Born into a broken home of nomadic Razerclaw Shifters Aurora’s life was beyond easy. Unlike normal Razerclaw’s she was born with a rare genetic mutation making her more bestial then hominoid, and because of this, she is no normal shifter. Short black fur covers her body, fangs fill her mouth, large claws for hands, a long thin tail and unnaturally large in height, normal features for a fully shifted shifter, but for her, its her normal day to day look. When shifted her full bestial form takes light, looking almost like a fully bipedal black panther. This mutation also allows her bestial personality to outshine the normal traits of a Razerclaw. She’s brash, aggressive, unrestraint, self-reliant, angry, and predatory. Her childhood had no help in aiding her to be what is normal to the shifter culture. Under her leather armor hides deep scars and patches of missing fur from the beating that fell upon her from her parents. To her family and tribe, she was a mistake, an abomination to their race. Countless days of her life she found herself starving, left in the elements, beaten to unconsciousness and mentally broken. At the age of sixteen her tribe abandoned her, leaving her in the woods, threatening her if she followed or returned she would be executed on sight, and from that day she dropped her born name, and became, Kara Zahn.

Kara wondered the lands alone for years before making her way to the towns. It was here she learned the ways of a thief. For somebody her size she had remarkable skill in remaining hidden, and for having large clawed hands she was able to use them nimble and precise enough for thievery. She spent her time honing these skills stealing her meals and collecting others wealth. No matter how much time she spent in these towns and cities, she always found herself up a tree every night curled up to sleep. Woken up constantly from nightmares of her past. Still only while in these trees and around the nature she remembers does she feel comfortable, and in every town and city she went to she saw the disrespect and abuse the humans had for it. This light a fire deep within her.

Humans became enemies to her. She began to pick up jobs to kill them. She became a hitman. Though most of her clients where human, she did not care. To her, profiting off the stupidity of one human to kill another was fine with her, in her mind, they would all get what she wanted. Death. For years she took contracts, answering to no one but herself, her skill getting even more remarkable. Till one night, something went horribly wrong, and that wrong was a Warlord named Aris Amnistar.

A Windsoul Genasi gave young Kara the fight of her life. Kara was beaten bloodied for the first time sense she was a child, and shifted for the first time. With a fury of rage the beast came forth. The battle was a haze of steel and blood, but in the end, both still stood. Kara beaten in her own game, she retreated. She ran, ran for her life, and the Genasi gave chase. Only through clever tricks did she lose the Warlord, darting the alleys and using the shadows that she knows all to well. Finally next to her tree she collapsed. She failed. Broken, she sat in that tree for three days running her fingers over her old and new scars recalling the past, reminding her she’s not weak.

Inside she knew she was weak, she knew something inside her screamed out for attention from another. Understanding, compassion, and love. Years of being alone weighed heavily on her heart, but she dare not recognize it. Deep with in her is that child screaming for help. Help she believes will never come.